MovieTexture.Pause

function Pause () : void

Description

Pauses playing the movie.

JavaScript
// Assigns a movie texture to the current transform and pauses it immediately

var movTexture : MovieTexture;

function Start () {
renderer.material.mainTexture = movTexture;
movTexture.Pause();
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
public MovieTexture movTexture;
void Start() {
renderer.material.mainTexture = movTexture;
movTexture.Pause();
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

public movTexture as MovieTexture

def Start():
renderer.material.mainTexture = movTexture
movTexture.Pause()