If freeSpin is enabled the motor will only accelerate but never slow down.
hingeJoint.motor.freeSpin = false;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
hingeJoint.motor.freeSpin = false;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
hingeJoint.motor.freeSpin = false