JointLimits.minBounce

var minBounce : float

Description

The bounciness of the joint when hitting the lower limit of the joint.

JavaScript
// Set the joint to bounce off when hitting the lower limit
var limits = hingeJoint.limits;
limits.minBounce = 1;
hingeJoint.limits = limits;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
public JointLimits limits = hingeJoint.limits;
void Example() {
limits.minBounce = 1;
hingeJoint.limits = limits;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

public limits as JointLimits = hingeJoint.limits

def Example():
limits.minBounce = 1
hingeJoint.limits = limits