Draws a solid sphere with center and radius.
function OnDrawGizmosSelected () { // Draw a yellow sphere at the transform's position Gizmos.color = Color.yellow; Gizmos.DrawSphere (transform.position, 1);}
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void OnDrawGizmosSelected() { Gizmos.color = Color.yellow; Gizmos.DrawSphere(transform.position, 1); }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def OnDrawGizmosSelected(): Gizmos.color = Color.yellow Gizmos.DrawSphere(transform.position, 1)