GameCenterPlatform.ResetAllAchievements

static function ResetAllAchievements (callback : Action<bool>) : void

Description

Reset all the achievements for the local user.

Only affects the currently running game. Javascript code example:

function Start () {
GameCenterPlatform.ResetAllAchievements( function(resetResult) {
Debug.Log( (resetResult) ? "Reset done." : "Reset failed." );
});
}

C# example:

using UnityEngine;
using UnityEngine.SocialPlatforms.GameCenter;

public class Reset : MonoBehaviour {
void Start () {
GameCenterPlatform.ResetAllAchievements( (resetResult) => {
Debug.Log( (resetResult) ? "Reset done." : "Reset failed." );
});
}
}