GUIElement.GetScreenRect

function GetScreenRect (camera : Camera = null) : Rect

Description

Returns bounding rectangle of GUIElement in screen coordinates.

If no camera is given a camera filling the entire game window will be assumed.

JavaScript
function Start () {
var r : Rect = guiTexture.GetScreenRect ();
Debug.Log ("This gui element is " + r.width + " pixel wide.");
}