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function OnGUI () {
GUI.Button (Rect (0, 30, 100, 20), GUIContent ("Click Me"));
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnGUI() {
GUI.Button(new Rect(0, 30, 100, 20), new GUIContent("Click Me"));
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def OnGUI():
GUI.Button(Rect(0, 30, 100, 20), GUIContent('Click Me'))