The direction of the capsule.
0 -> Capsule height is along the x-axis. 1 -> Capsule height is along the y-axis. 2 -> Capsule height is along the z-axis.
// Make the capsule height be along the x-axiscollider.direction = 0;
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Example() { collider.direction = 0; }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Example(): collider.direction = 0