AudioClip.channels

var channels : int

Description

Channels in audio clip (Read Only)

JavaScript
// Prints how many channels the attached audio source has
// 1 --> Mono
// 2+ Stereo
Debug.Log(audio.clip.channels);

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Example() {
Debug.Log(audio.clip.channels);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Example():
Debug.Log(audio.clip.channels)