AudioChorusFilter.rate

var rate : float

Description

Chorus modulation rate in hz. 0.0 to 20.0. Default = 0.8 hz.

JavaScript
// Set the rate on the chorus filter to 15hz.

@script RequireComponent(AudioSource)
@script RequireComponent(AudioChorusFilter)

function Start() {
GetComponent(AudioChorusFilter).rate = 15;
}

using UnityEngine;
using System.Collections;

[RequireComponent(typeof(AudioSource))]
[RequireComponent(typeof(AudioChorusFilter))]
public class example : MonoBehaviour {
void Start() {
GetComponent<AudioChorusFilter>().rate = 15;
}
}

import UnityEngine
import System.Collections

[RequireComponent(AudioSource)]
[RequireComponent(AudioChorusFilter)]
class example(MonoBehaviour):

def Start():
GetComponent[of AudioChorusFilter]().rate = 15