Frame rate at which keyframes are sampled (Read Only)
This is the frame rate that was used in the animation program you used to create the animation or model.
// Prints the frame rate of the animation clip to the console
print(animation["walk"].clip.frameRate);
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
print(animation["walk"].clip.frameRate);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
print(animation['walk'].clip.frameRate)