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Graphics Features
HDR (High Dynamic Range) Rendering in Unity
Rendering Paths
Linear Lighting (Pro Only)
Level of Detail (Pro Only)
Shaders
Shaders: ShaderLab & Fixed Function shaders
Shaders: Vertex and Fragment Programs
Using DirectX 11 in Unity 4
Compute Shaders
Graphics Emulation
Page last updated: 2012-09-04
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