A reference of common class ID numbers used by the YAML file format is given below, both in numerical order of class IDs and alphabetical order of class names. Note that some ranges of numbers are intentionally omitted from the sequence - these may represent classes that have been removed from the API or may be reserved for future use. Classes defined from scripts will always have class ID 114 (MonoBehaviour).
1 GameObject
2 Component
3 LevelGameManager
4 Transform
5 TimeManager
6 GlobalGameManager
8 Behaviour
9 GameManager
11 AudioManager
12 ParticleAnimator
13 InputManager
15 EllipsoidParticleEmitter
17 Pipeline
18 EditorExtension
20 Camera
21 Material
23 MeshRenderer
25 Renderer
26 ParticleRenderer
27 Texture
28 Texture2D
29 Scene
30 RenderManager
33 MeshFilter
41 OcclusionPortal
43 Mesh
45 Skybox
47 QualitySettings
48 Shader
49 TextAsset
52 NotificationManager
54 Rigidbody
55 PhysicsManager
56 Collider
57 Joint
59 HingeJoint
64 MeshCollider
65 BoxCollider
71 AnimationManager
74 AnimationClip
75 ConstantForce
76 WorldParticleCollider
78 TagManager
81 AudioListener
82 AudioSource
83 AudioClip
84 RenderTexture
87 MeshParticleEmitter
88 ParticleEmitter
89 Cubemap
92 GUILayer
94 ScriptMapper
96 TrailRenderer
98 DelayedCallManager
102 TextMesh
104 RenderSettings
108 Light
109 CGProgram
111 Animation
114 MonoBehaviour
115 MonoScript
116 MonoManager
117 Texture3D
119 Projector
120 LineRenderer
121 Flare
122 Halo
123 LensFlare
124 FlareLayer
125 HaloLayer
126 NavMeshLayers
127 HaloManager
128 Font
129 PlayerSettings
130 NamedObject
131 GUITexture
132 GUIText
133 GUIElement
134 PhysicMaterial
135 SphereCollider
136 CapsuleCollider
137 SkinnedMeshRenderer
138 FixedJoint
140 RaycastCollider
141 BuildSettings
142 AssetBundle
143 CharacterController
144 CharacterJoint
145 SpringJoint
146 WheelCollider
147 ResourceManager
148 NetworkView
149 NetworkManager
150 PreloadData
152 MovieTexture
153 ConfigurableJoint
154 TerrainCollider
155 MasterServerInterface
156 TerrainData
157 LightmapSettings
158 WebCamTexture
159 EditorSettings
160 InteractiveCloth
161 ClothRenderer
163 SkinnedCloth
164 AudioReverbFilter
165 AudioHighPassFilter
166 AudioChorusFilter
167 AudioReverbZone
168 AudioEchoFilter
169 AudioLowPassFilter
170 AudioDistortionFilter
180 AudioBehaviour
181 AudioFilter
182 WindZone
183 Cloth
184 SubstanceArchive
185 ProceduralMaterial
186 ProceduralTexture
191 OffMeshLink
192 OcclusionArea
193 Tree
194 NavMesh
195 NavMeshAgent
196 NavMeshSettings
197 LightProbeCloud
198 ParticleSystem
199 ParticleSystemRenderer
205 LODGroup
220 LightProbeGroup
1001 Prefab
1002 EditorExtensionImpl
1003 AssetImporter
1004 AssetDatabase
1005 Mesh3DSImporter
1006 TextureImporter
1007 ShaderImporter
1020 AudioImporter
1026 HierarchyState
1027 GUIDSerializer
1028 AssetMetaData
1029 DefaultAsset
1030 DefaultImporter
1031 TextScriptImporter
1034 NativeFormatImporter
1035 MonoImporter
1037 AssetServerCache
1038 LibraryAssetImporter
1040 ModelImporter
1041 FBXImporter
1042 TrueTypeFontImporter
1044 MovieImporter
1045 EditorBuildSettings
1046 DDSImporter
1048 InspectorExpandedState
1049 AnnotationManager
1050 MonoAssemblyImporter
1051 EditorUserBuildSettings
1052 PVRImporter
1112 SubstanceImporter
Animation 111
AnimationClip 74
AnimationManager 71
AnnotationManager 1049
AssetBundle 142
AssetDatabase 1004
AssetImporter 1003
AssetMetaData 1028
AssetServerCache 1037
AudioBehaviour 180
AudioChorusFilter 166
AudioClip 83
AudioDistortionFilter 170
AudioEchoFilter 168
AudioFilter 181
AudioHighPassFilter 165
AudioImporter 1020
AudioListener 81
AudioLowPassFilter 169
AudioManager 11
AudioReverbFilter 164
AudioReverbZone 167
AudioSource 82
Behaviour 8
BoxCollider 65
BuildSettings 141
Camera 20
CapsuleCollider 136
CGProgram 109
CharacterController 143
CharacterJoint 144
Cloth 183
ClothRenderer 161
Collider 56
Component 2
ConfigurableJoint 153
ConstantForce 75
Cubemap 89
DDSImporter 1046
DefaultAsset 1029
DefaultImporter 1030
DelayedCallManager 98
EditorBuildSettings 1045
EditorExtension 18
EditorExtensionImpl 1002
EditorSettings 159
EditorUserBuildSettings 1051
EllipsoidParticleEmitter 15
FBXImporter 1041
FixedJoint 138
Flare 121
FlareLayer 124
Font 128
GameManager 9
GameObject 1
GlobalGameManager 6
GUIDSerializer 1027
GUIElement 133
GUILayer 92
GUIText 132
GUITexture 131
Halo 122
HaloLayer 125
HaloManager 127
HierarchyState 1026
HingeJoint 59
InputManager 13
InspectorExpandedState 1048
InteractiveCloth 160
Joint 57
LensFlare 123
LevelGameManager 3
LibraryAssetImporter 1038
Light 108
LightmapSettings 157
LightProbeCloud 197
LightProbeGroup 220
LineRenderer 120
LODGroup 205
MasterServerInterface 155
Material 21
Mesh 43
Mesh3DSImporter 1005
MeshCollider 64
MeshFilter 33
MeshParticleEmitter 87
MeshRenderer 23
ModelImporter 1040
MonoAssemblyImporter 1050
MonoBehaviour 114
MonoImporter 1035
MonoManager 116
MonoScript 115
MovieImporter 1044
MovieTexture 152
NamedObject 130
NativeFormatImporter 1034
NavMesh 194
NavMeshAgent 195
NavMeshLayers 126
NavMeshSettings 196
NetworkManager 149
NetworkView 148
NotificationManager 52
OcclusionArea 192
OcclusionPortal 41
OffMeshLink 191
ParticleAnimator 12
ParticleEmitter 88
ParticleRenderer 26
ParticleSystem 198
ParticleSystemRenderer 199
PhysicMaterial 134
PhysicsManager 55
Pipeline 17
PlayerSettings 129
Prefab 1001
PreloadData 150
ProceduralMaterial 185
ProceduralTexture 186
Projector 119
PVRImporter 1052
QualitySettings 47
RaycastCollider 140
Renderer 25
RenderManager 30
RenderSettings 104
RenderTexture 84
ResourceManager 147
Rigidbody 54
Scene 29
ScriptMapper 94
Shader 48
ShaderImporter 1007
SkinnedCloth 163
SkinnedMeshRenderer 137
Skybox 45
SphereCollider 135
SpringJoint 145
SubstanceArchive 184
SubstanceImporter 1112
TagManager 78
TerrainCollider 154
TerrainData 156
TextAsset 49
TextMesh 102
TextScriptImporter 1031
Texture 27
Texture2D 28
Texture3D 117
TextureImporter 1006
TimeManager 5
TrailRenderer 96
Transform 4
Tree 193
TrueTypeFontImporter 1042
WebCamTexture 158
WheelCollider 146
WindZone 182
WorldParticleCollider 76
Page last updated: 2012-01-05