Asset Import and Creation

A large part of making a game is utilizing your asset source files in your GameObjects. This goes for textures, models, sound effects and behaviour scripts. Using the Project View inside Unity, you have quick access to all the files that make up your game:


The Project View displays all source files and created Prefabs

This view shows the organization of files in your project's Assets folder. Whenever you update one of your asset files, the changes are immediately reflected in your game!

To import an asset file into your project, move the file into (your Project folder)->Assets in the Finder, and it will automatically be imported into Unity. To apply your assets, simply drag the asset file from the Project View window into the Hierarchy or Scene View. If the asset is meant to be applied to another object, drag the asset over the object.

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Page last updated: 2012-01-08