Unity Manual > User Guide > Creating Gameplay > Mecanim Animation System > Bringing Characters to Life > Animation State Machines > Animation Transitions
Animation Transitions define what happens when you switch from one Animation State to another. There can be only one transition active at any given time.
Atomic | Is this transition atomic? (cannot be interrupted) |
Conditions | Here we decide when transitions get triggered. |
A condition consists of:
You can adjust the transition between the two animation clips by dragging the start and end values of the overlap.
(See also Transition solo / mute)
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Page last updated: 2012-10-18