Preferences
Unity provides a number of preference panels to allow you to customise the behaviour of the editor.
General
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Auto Refresh | Should the editor update assets automatically as they change? |
Always Show Project Wizard | Should the project wizard be shown at startup? (By default, it is shown only when the alt key is held down during launch) |
Compress Assets On Import | Should assets be compressed automatically during import? |
OSX Color Picker | Should the native OSX color picker be used instead of Unity's own? |
Editor Analytics | Can the editor send information back to Unity automatically? |
Verify Saving Assets | Should Unity verify which assets to save individually on quitting? |
Skin (Pro Only) | Which color scheme should Unity use for the editor? Pro users have the option of dark grey in addition to the default light grey. |
Graphics Device | This is set to Automatic on the Mac but has options for Direct3D 9, Direct3D 11 and OpenGL on Windows. |
External Tools
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External Script Editor | Which application should Unity use to open script files? |
Editor Attaching | Should Unity allow debugging to be controlled from the external script editor? |
Image Application | Which application should Unity use to open image files? |
Asset Server Diff Tool | Which application should Unity use to resolve file differences with the asset server? |
Android SDK Location | Where in the filesystem is the Android SDK folder located? |
iOS Xcode 4.x support | Should support for Xcode 4.x be enabled for iOS build targets? |
Colors
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This panel allows you to choose the colors that Unity uses when displaying various user interface elements.
Keys
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This panel allows you to set the keystrokes that activate the various commands in Unity.
Cache Server
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Use Cache Server | Should the cache server be enabled? |
IP Address | IP address of the cache server, if enabled |