Detail objects will be displayed up to this distance.
See Also: detailObjectDensity.
function Start () { Terrain.activeTerrain.detailObjectDistance = 40;}
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Start() { Terrain.activeTerrain.detailObjectDistance = 40; }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Start(): Terrain.activeTerrain.detailObjectDistance = 40