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Returns a random point inside a sphere with radius 1 (Read Only).
// Sets the position to be somewhere inside a sphere
// with radius 5 and the center at zero.
transform.position = Random.insideUnitSphere * 5;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
transform.position = Random.insideUnitSphere * 5;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
transform.position = (Random.insideUnitSphere * 5)