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Types of UnityGUI input and processing events.
See Also: Event.type, Event, GUI Scripting Guide.
| MouseDown |
Mouse button was pressed. |
| MouseUp |
Mouse button was released. |
| MouseMove |
Mouse was moved (editor views only). |
| MouseDrag |
Mouse was dragged. |
| KeyDown |
A keyboard key was pressed. |
| KeyUp |
A keyboard key was released. |
| ScrollWheel |
The scroll wheel was moved. |
| Repaint |
A repaint event. One is sent every frame. |
| Layout |
A layout event. |
| DragUpdated |
Editor only: drag & drop operation updated. |
| DragPerform |
Editor only: drag & drop operation performed. |
| DragExited |
Editor only: drag & drop operation exited. |
| Ignore |
Event should be ignored. |
| Used |
Already processed event. |
| ValidateCommand |
Validates a special command (e.g. copy & paste) |
| ExecuteCommand |
Execute a special command (eg. copy & paste) |
| ContextClick |
User has right-clicked (or control-clicked on the mac). |