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Constructs a new Color with given r,g,b,a components.
var color : Color = Color(0.2, 0.3, 0.4, 0.5);
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Color color = new Color(0.2F, 0.3F, 0.4F, 0.5F);
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public color as Color = Color(0.2F, 0.3F, 0.4F, 0.5F)
Constructs a new Color with given r,g,b components and sets a to 1.
var color : Color = Color(0.2, 0.3, 0.4);
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Color color = new Color(0.2F, 0.3F, 0.4F);
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public color as Color = Color(0.2F, 0.3F, 0.4F)