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Unwrapping.GeneratePerTriangleUV

static function GeneratePerTriangleUV (src : Mesh) : Vector2[]

Description

Will generate per-triangle uv (3 uv pairs for each triangle) with default settings

You'll need to merge them yourself

static function GeneratePerTriangleUV (src : Mesh, settings : UnwrapParam) : Vector2[]

Description

Will generate per-triangle uv (3 uv pairs for each triangle) with provided settings

You'll need to merge them yourself