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SubstanceImporter.SetLoadTimeGenerated

function SetLoadTimeGenerated (material : ProceduralMaterial, generated : boolean) : void

Description

Specifies if the Procedural Material will be generated at load time.

If enabled, the Procedural Material will be generated when the scene loads. If disabled, the Procedural Material will not be generated until RebuildTextures or RebuildTexturesImmediately is called.