ScriptableObject.OnEnable Manual     Reference     Scripting  
Scripting > Runtime Classes > ScriptableObject
ScriptableObject.OnEnable

function OnEnable () : void

Description

This function is called when the object is loaded

JavaScript
function OnEnable () {
print("script was enabled");
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void OnEnable() {
print("script was enabled");
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def OnEnable():
print('script was enabled')

OnEnable cannot be a co-routine.