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Is the projection orthographic (true) or perspective (false)?
When orthographic is true, projection is defined by orthographicSize.
When orthographic is false, projection is defined by fieldOfView.
See Also: projector component.
function Start() {
var proj : Projector = GetComponent (Projector);
proj.orthographic = true;
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Start() {
Projector proj = GetComponent<Projector>();
proj.orthographic = true;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Start():
proj as Projector = GetComponent[of Projector]()
proj.orthographic = true