OcclusionPortal
.open
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.open
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OcclusionPortal
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Variables
open
Inherited Variables
animation
audio
camera
collider
constantForce
gameObject
guiText
guiTexture
hideFlags
hingeJoint
light
name
networkView
particleEmitter
particleSystem
renderer
rigidbody
tag
transform
Inherited Functions
BroadcastMessage
CompareTag
GetComponent
GetComponentInChildren
GetComponents
GetComponentsInChildren
GetInstanceID
SendMessage
SendMessageUpwards
ToString
Inherited Class Functions
Destroy
DestroyImmediate
DontDestroyOnLoad
FindObjectOfType
FindObjectsOfType
Instantiate
operator !=
operator ==
operator bool
var
open :
boolean
Description
gets / sets the portal's open state