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Determines whether the Hashtable contains a specific value.
// Searchs for a value on the hash table
var h : Hashtable;
h = new Hashtable();
h.Add("1","one");
h.Add("2","two");
if(h.ContainsValue("one")) {
Debug.Log("Value 'one', has been found!");
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Hashtable h;
void Example() {
h = new Hashtable();
h.Add("1", "one");
h.Add("2", "two");
if (h.ContainsValue("one"))
Debug.Log("Value 'one', has been found!");
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public h as Hashtable
def Example():
h = Hashtable()
h.Add('1', 'one')
h.Add('2', 'two')
if h.ContainsValue('one'):
Debug.Log('Value \'one\', has been found!')