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Is Shift held down? (Read Only)
Returns true if any Shift key is held down.
// Detects if the shift key was pressed
function OnGUI() {
var e : Event = Event.current;
if (e.shift) {
Debug.Log("Shift was pressed :O");
}
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnGUI() {
Event e = Event.current;
if (e.shift)
Debug.Log("Shift was pressed :O");
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def OnGUI():
e as Event = Event.current
if e.shift:
Debug.Log('Shift was pressed :O')