|
Approximate pixel fill-rate of the graphics device (Read Only).
Returns pixel fill-rate in megapixels/second, or -1 if fillrate of the device is not known.
See Also: SystemInfo.graphicsShaderLevel.
// Prints "3800" on GeForce 8600M GT (3800 MPix/s)
print (SystemInfo.graphicsPixelFillrate);
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
print(SystemInfo.graphicsPixelFillrate);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
print(SystemInfo.graphicsPixelFillrate)