The current screen resolution (Read Only).
If the player is running in window mode, this returns the current resolution of the desktop.
print(Screen.currentResolution);
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Example() { print(Screen.currentResolution); }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Example(): print(Screen.currentResolution)