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The type of the light.
Can be LightType.Spot, LightType.Directional, LightType.Point.
// Make the light a spot light
light.type = LightType.Spot;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
light.type = LightType.Spot;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
light.type = LightType.Spot