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Draws a solid sphere with center and radius.
function OnDrawGizmosSelected () {
// Draw a yellow sphere at the transform's position
Gizmos.color = Color.yellow;
Gizmos.DrawSphere (transform.position, 1);
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnDrawGizmosSelected() {
Gizmos.color = Color.yellow;
Gizmos.DrawSphere(transform.position, 1);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def OnDrawGizmosSelected():
Gizmos.color = Color.yellow
Gizmos.DrawSphere(transform.position, 1)