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Bold and Italic styles applied to your texts.
guiText.fontStyle = FontStyle.BoldAndItalic;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
guiText.fontStyle = FontStyle.BoldAndItalic;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
guiText.fontStyle = FontStyle.BoldAndItalic