|
Name | Description |
---|---|
h | the hue of the color - in the range 0 to 1. |
s | the saturation of the color. |
v | the value of the color. |
Color - the RGB color calculated from the HSV values passed into the function. The alpha value of the color will be 1.
Convert a set of HSV values to an RGB Color.
All values are in the range 0 - 1.
See Also: RGBToHSV
// Simple script that shows the color info on
// RGB (Red Green Blue) values and
// HSV (Hue Saturation Value) values.
class RGBHSVInfo extends Editor{
@MenuItem("Examples/Color Info")
static function CheckColor() {
var h : float = 0;
var s : float = 0;
var v : float = 0;
var objColor : Color = Color.white;
var obj = Selection.activeGameObject.renderer;
if(!obj.renderer.material) {
Debug.LogError("Selected Object doesnt have a material.");
return;
}
objColor = obj.renderer.sharedMaterial.color;
EditorGUIUtility.RGBToHSV(objColor,h,s,v);
objColor = EditorGUIUtility.HSVToRGB(h,s,v);
Debug.Log("RGB: " + objColor.r + "," + objColor.g + "," + objColor.b);
Debug.Log("HSV: " + h + "," + s + "," + v);
}
@MenuItem("Examples/Color Info", true)
static function ValidateCheckColor() {
return Selection.activeGameObject != null;
}
}