Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

AtomicSafetyHandle.CheckReadAndThrow

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static void CheckReadAndThrow(Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle);

Parameters

handle The AtomicSafetyHandle to check.

Description

Check whether the referenced native container can be read from.

Throws an exception if the AtomicSafetyHandle is already destroyed, or a job is currently writing to the data.