Version: Unity 6 Preview (6000.0)
Language : English
Android App Manifest
Unity Library Manifest

Unity Launcher Manifest

A Unity Launcher Manifest configures how the application looks and behaves before the application launches. For example, it contains the application’s icon, name, and install location. The Unity Launcher Manifest is a Unity-specific concept for Android development and you can overwrite it to integrate Unity as a component into an existing project. For more information, see Integrating Unity into Android applications.

Settings

You can configure all the settings in the Unity Launcher Manifest from Unity’s Player Settings. This means, unless you want to integrate Unity as a component into an existing project, you don’t need to overwrite the Unity Launcher Manifest or manually edit any settings directly in the file.

A Unity Launcher Manifest file declares the following:

  • The package’s name.
  • The application’s icons.
  • The application’s name.
  • The application’s starting activity and its intents.
  • The application’s install location.
  • The application’s supported screen sizes.
  • The application’s isGame flag.
    Note: This setting is exclusively used by AndroidTV. If you don’t enable AndroidTV support in Player SettingsSettings that let you set various player-specific options for the final game built by Unity. More info
    See in Glossary
    , Unity doesn’t declare this setting.
Android App Manifest
Unity Library Manifest