Version: 2023.2
LanguageEnglish
  • C#

InputFeatureUsage<T0>

struct in UnityEngine.XR

/

Implemented in:UnityEngine.XRModule

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Description

Defines a generic usage that maps to an input feature on a device.

Properties

nameThe string name of this usage feature; used internally to map to an input feature on a device.

Constructors

InputFeatureUsage_1Construct a usage from a usage name.

Operators

InputFeatureUsageConverts a generic InputFeatureUsage<T> into an InputFeatureUsage.