Version: 2023.2
LanguageEnglish
  • C#

Asset.isInCurrentProject

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public bool isInCurrentProject;

Description

Returns true if the asset file exists and is in the current project.

Returns false if the asset file does not exist. Multiple projects and files outside of the current project could be stored in version control. This method can be used to identify which verison controlled assets belong to the current project.