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ClosegameObject | The game object you want to add the component to. |
type | The type of component you want to add. |
Component The newly added component.
Adds a component to the game object and registers an undo operation for this action.
If the undo is performed, the newly added component will be destroyed.
gameObject | The game object you want to add the component to. |
T The newly added component.
Generic version.