Version: 2023.2
LanguageEnglish
  • C#

TimerState

struct in UnityEngine.UIElements

/

Implemented in:UnityEngine.UIElementsModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Contains timing information of scheduler events.

Properties

deltaTime Time difference in milliseconds between now and the previous callback.
now Current time in milliseconds.
start Start time in milliseconds, or last callback time for repeatable IScheduledItem.

Public Methods

Equals Compare this object with another object and return true if they are equal.