This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

ITextElementExperimentalFeatures.SetRenderedText

Declaration

public void SetRenderedText(string renderedText);

Description

Setting this property will override the displayed text while preserving the original text value.

It is frequently employed to integrate third-party plugins available in the Unity Asset Store for text shaping purposes in combination with the LanguageDirection property.