struct in UnityEngine.UIElements
/
Implemented in:UnityEngine.UIElementsModule
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CloseDefines a binding property that serves as an identifier for the binding system.
Invalid | Returns an invalid binding property. |
BindingId | Instantiate a new binding property. |
Equals | Indicates whether two binding properties are equal. |
ToString | Returns the binding property as a string. |
BindingId | Converts a [[string ]] to a BindingId. |
BindingId | Converts a PropertyPath to a BindingId. |
PropertyPath | Converts a BindingId to a PropertyPath. |
string | Converts a BindingId to a [[string ]]. |