Version: 2023.2
LanguageEnglish
  • C#

TextureFormat.RGB24_SIGNED

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Three channel (RGB) texture format, 8-bits signed integer per channel.

Import textures of this format in .DDS files.

Note that not all graphics cards support all texture formats, use SystemInfo.SupportsTextureFormat to check.

Additional resources: Texture2D.format, texture assets.