Version: 2023.2
LanguageEnglish
  • C#

IShortcutManager.RebindShortcut

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void RebindShortcut(string shortcutId, ShortcutManagement.ShortcutBinding binding);

Parameters

shortcutId ID of shortcut to rebind.
binding New binding of shortcut.

Description

Rebinds the shortcut for the given shortcut ID to the given binding in the active profile.

Creates a new (or modifies the existing) binding override for the given shortcut ID on the active profile.

Throws ArgumentNullException if shortcutId is null. Throws ArgumentException if shortcutId is not available, i.e. when GetAvailableShortcutIds does not contain shortcutId. Throws InvalidOperationException if the active profile is read-only, i.e. when IsReadOnlyProfile returns true for activeProfileId.