Version: 2023.2
LanguageEnglish
  • C#

SerializedProperty.enumDisplayNames

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public string[] enumDisplayNames;

Description

Display-friendly names of enumeration of an enum property.

Similar to enumNames, but formatted with spaces and capitalization.

Additional resources: enumNames, propertyType, SerializedPropertyType.Enum, enumValueIndex, InspectorNameAttribute.

using UnityEditor;
using UnityEngine;

public enum OptionEnum { ValueFirst = 1, ValueSecond = 2, ValueThird = 3,

[InspectorName("Value 4 - Best choice")] ValueForth = 4,

[InspectorName("Value 5 - Avoid")] ValueFifth = 5,

None = 0 }

public class EnumDisplayNameExample : ScriptableObject { public OptionEnum MyEnum = OptionEnum.ValueForth;

[MenuItem("Example/SerializedProperty enumDisplayName Example")] static void MenuCallbackup() { EnumDisplayNameExample obj = ScriptableObject.CreateInstance<EnumDisplayNameExample>(); SerializedObject serializedObject = new SerializedObject(obj); SerializedProperty enumProperty = serializedObject.FindProperty("MyEnum");

// Print the members of the enum, sorted by value // Will output: // Names: None,ValueFirst,ValueSecond,ValueThird,ValueForth,ValueFifth Debug.Log("Names: " + string.Join(",", enumProperty.enumNames));

//The display names show the InspectorName string when specified, //otherwise a more human readable version of the enum member name //Will output: //Display names: None,Value First,Value Second,Value Third,Value 4 - Best choice,Value 5 - Avoid Debug.Log("Display names: " + string.Join(",", enumProperty.enumDisplayNames));

//Will output: //Current value: Value 4 - Best choice Debug.Log("Current value: " + enumProperty.enumDisplayNames[enumProperty.enumValueIndex]); } }