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ClosesceneManagementMode | Determines whether Unity or the user manages a RayTracingAccelerationStructure. |
rayTracingModeMask | Filters Renderers to add to the RayTracingAccelerationStructure based on their RayTracingAccelerationStructure.RayTracingMode. |
layerMask | Filters Renderers to add to the RayTracingAccelerationStructure based on the layer their Game Objects are on. |
Creates a RayTracingAccelerationStructure.Settings from the given configuration.