Version: 2023.2
LanguageEnglish
  • C#

RayTracingAccelerationStructure.Build

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Declaration

public void Build();

Declaration

public void Build(Vector3 relativeOrigin);

Declaration

public void Build(Rendering.RayTracingAccelerationStructure.BuildSettings buildSettings);

Description

Builds acceleration structures on the GPU. Allocates any GPU memory required for storing acceleration structure data.