class in UnityEngine.Rendering
/
Implemented in:UnityEngine.CoreModule
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CloseThe results of an ObjectIdRequest, stored in ObjectIdRequest._result, containing the ObjectIdResult.idToObjectMapping that is needed to interpret the color-encoded object IDs that are rendered in the ObjectIdRequest._destination RenderTexture.
Please see ObjectIdRequest for further information and examples on submitting and using the results of this request.
Additional resources: ObjectIdRequest.
idToObjectMapping | An array of Objects that can be used to deterimine the object at each pixel in ObjectIdRequest._destination, first by decoding colors from ObjectIdRequest._destination to an index using ObjectIdResult.DecodeIdFromColor, and then by looking up this index in this array. |
DecodeIdFromColor | A utility function that can be used to decode colors from ObjectIdRequest._destination to an index that can then be looked up in ObjectIdResult._idToObjectMapping. |