Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseinstanceId | The instance ID of the asset that the user attempted to edit. |
pathName | The path to the asset. |
resourceFile | The resource file string argument passed to ProjectWindowUtil.StartNameEditingIfProjectWindowExists. |
Unity calls this function when the user presses the Escape key to cancel editing a name.