Version: 2023.2
LanguageEnglish
  • C#

PrefabUtility.ConvertToPrefabInstances

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static void ConvertToPrefabInstances(GameObject[] plainGameObjects, GameObject prefabAssetRoot, ConvertToPrefabInstanceSettings settings, InteractionMode mode);

Parameters

plainGameObjects The array of GameObjects that will be converted to Prefab instances.
prefabAssetRoot The Prefab Asset used to create the Prefab instances from.
settings Settings to control the conversion.
mode Using UserAction will record undo and show dialogs if needed.

Description

Convert an array of GameObjects to Prefab instances of the given Prefab Asset.

This function is similar to the ConvertToPrefabInstance method, except it will perform the operation on each of the GameObjects in the input.