DictionaryPool<T0,T1>
                
                
                class in
          UnityEngine.Pool
                /
                Inherits from:Pool.CollectionPool_2
                /
                Implemented in:UnityEngine.CoreModule
                
                
                
                
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using UnityEngine.Pool;
public class Example
{
    void GetPooled()
    {
        // Get a pooled instance
        var instance = DictionaryPool<int, int>.Get();
        // Use the Dictionary
        // Return it back to the pool
        DictionaryPool<int, int>.Release(instance);
    }
}
       
              
                Inherited Members
      
      
      
      
      
      
      
      Static Methods
        | Get | Get an instance from the pool. If the pool is empty then a new instance will be created. | 
        | Release | Returns the instance back to the pool. |